![]() This is just a minor regulation to avoid any potential abuse (people always find ways. Rough outline and some suggested rules below: Frist: the number of members in the two guilds could not exceed 80 before the merger. Limit the amount of diamonds that can be transfered between members according to a certain amount and/or time when they may be distributed (Ex. So a solution would be to mearge two guilds. ( These cannot be farmed => there's no abuse! Unless one considers donating diamonds to other players as 'general abuse')Ģ. ![]() It would minimize the potential abuse as only diamonds could now be 'transfered'. Remove the function of allowing resources to be traded/handed down to other players (in this case guild members). I just wish there weren't this stupid abuse problem.ĮDIT: Upon taking a second look at your idea, here are some points that might improve it so that it's not turned down immediately:ġ. Why? Well the 'log' that you described would NOT hinder guilds being established consisting of just the accounts of one individual player ( = multi-accounting).ĭue to that, this idea will most likely be turned down.Īs for the initial idea of a 'guild banking system', I would be much obliged to have such implemented into the game. Having said that, I may now criticize it to the point of its demise.Īs King Dael has mentioned numerous times before: "Player to Player donations is a no-go!"
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